today i was adding more detail (yes i know more detail) to my cave, level, later in this blog post you can see the thing i learned that helped me do this.
Here is one of the walls, i added colored bricks with the concrete texture to make it caved like
Here is the other one of the walls, this is just a different angle of the same type of concept
here is the bottom ill add a zoomed up photo below, but you can see i added details in the floor by making square/rectangle type cuts out of the floor and the walls, to make it look old
Here is the floor, you can see i used the union tool to add cuts/gash's taken out of the bottom
here is the wall, i feel the wall looks super cool and unique as its no just flat, the depth makes it pop out
what did i learn
When the collision box as seen above is highlighted, the blocks can't go inside eachother, meaning you can put much deatil into your build, or atleast not as simply as most people who use this tool
When your both isnt highlighted it mean's objects in studio can collide and make it so u can do extra deatail or move the blocks location more simply